Oculus rift leap motion12/8/2023 ![]() This project has no affiliation with Nintendo Co., Ltd. Super Mario 64 is owned by Nintendo Co., Ltd. Note that managing changes to scenes can be tricky from a merging point of view, so please coordinate with me if you wish to do so. Please don't hesitate to send pull requests or suggest issues. Enhanced Multiplayer via LAN or online.Minigames in World 1, such as throwing shells at goombas with timer.Replace current coin sound with original sound from game.Mario spins continuously when he is atop certain moving objects, including: pink bob-omb.Add title scene menu music from original game.Display stats on stars collected in level or world.Better movement of star to its final position.Player should drop boss if he falls off ledge.Player can grab KB too soon after he recovers from damage.Level is completed when player grabs star with Leap hands, instead of only when colliding with it with hands.KB doesn't return to spawn point if player throws KB and then player leaves the battleground perimeter.Grabbing KB using Leap whilst being thrown causes KB to float away waving.This is due to the collision occuring before player lets go of KB. Letting KB go gently at ground sometimes causes him to freeze without registering damage to KB.Teleportation points in group of flowers and cave along mountain.Mario can enter and be shot out of certain cannons.Mario can open gate at ground of mountain by hitting switch. ![]()
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